We’re happy to confirm that the team is currently reworking spud guns so that players can personalize and improve them from many different parts (see a few below!) We are also tweaking the trajectory of potatoes based on your feedback. Since then we’ve had a ton of great feedback from the community, including many requests for our latest firepower feature modular weapons! In our last dev blog we showed off the Spud Gun for the very first time. With enormous bots pushing rubble around and stacking scrap in sky high pillars of junk, the Scrapyard will be a great place for scavenging parts and resources. Once the largest farming settlement on the entire planet, the Scrapyard has since been choked by untold tons of scrap and garbage that has accumulated. Say hello to the massive Scrapyard biome we’ve been building for Survival Mode! Read on for the details – and thanks for playing! Today’s update includes exciting new details on Survival Mode, reworked guns and how terrain will work in future versions. It’s been a little while since we last parked our construction diggers to publish a dev blog, but we intend to step things up a gear in future starting with this, the first in a revamped and polution-free series of updates, intended to keep you even more up to date with developments and community trends in the world of Scrap Mechanic!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |